Return to the funA cloud-native smart TV game platform said that a Finnish-based developer is a debut game, Rivals ArenaNow in the United Kingdom is available for fire extinguishers.
By bringing the opponent’s arena to Amazon Fire TV, gaining premium experiences without entertaining experience, it complicates the difficult connection to the premium experience. REAVING allows players, players, a new way to enjoy the game, using the game, scanning a QR code as supervisors, using it as supervisors as supervisors.
« Together with Amazon, the game works great with the technological ecosystem that completes our innovations in every level, » he said. « Our cloud infrastructure AWS GPUs, thinking game style advertising monetization strategy and firefighting TV, AWS cloud services, Amazon Games Studios and the starting TV game creates an environment alive. »
Jutila reported a message in a message in a message in the gameBreat message, which began in England to test the appeal to fire-users and approves the monitoring potential with game ads.
« We have to integrate a platform level with Playerwon advertising network for large quality full-screen video ads, » he said. « Rivals Arena supports both non-binding video intersters and optional videos ads. Reward advertising placements, to watch more ads for almost 50% in terms of all ads). »
The plan will soon expand other firefighting TV markets.
Rivals Arena, as part of an exclusive initial launcher in Samsung Smart TVS, this is a fast-carded warrior with a twist capturing the audience so far. The company said that the user information is easy to use the remarkable adoption, and 88% said they could start the game quickly.
Basically, the platform successfully acquires 44% of the games that successfully play the new game audience, 44% of users playing games for the first time. This success demonstrates the ability of the ability to mix the lines between the casual television image and the interactive game.
New Pucking Model for Smart TV Game
Returned fun, smart TVs with a random game platform solution brought new money and performance analysts. Video ads within the game, including the Rivals Arena, unusual video -teritials and optional winning video ads – a first for a smart TV game. This approach opens a new market to move beyond traditional brand ads that can measure a new market, TV advertising for performance advertising with potential potential with potential potential.
The platform pocket strategy is already showing strong engagement measurements, more than 50% of the players, choosing to watch the additional ads from an average of 10 announcements of an hour.
To make cloud technology favorable
Rivals Arena Lovs Lump instances LowsgesGess provides the importance of a return to significantly reduce the cost of using cloud GPU. These stain patterns – a short 2-minute notification that can be redistributed in a notification, which can be distributed to 90% of the standard in a low price.
« Spot instances are usually difficult to use in a real-time cloud game, our unique architecture allows our platform to reduce your platform to quickly reduce their visual loyalty to the game, » Jutila said.
Jutila said that the company is 13 people.
« AWS wants to work with partners who push the possible limits with the latest cloud-based solutions. It is an exciting stage to demonstrate how to provide effective and global operations for a large screen game.
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